Version 0-01-1
- Added "Creature 01"
- 01 can move about randomly
- 01 will lose health over time and die at 0
- Dead 01 create a "corpse object"
- Living 01 will move towards corpses and eat them
- Eating steals mass from the corpse
- Corpses disappear at 0 mass
- 01 divides when mass is high enough
- Wrote some scripts to simplify things for future additions
- First actual backup created
- Added "Creature 02" and "Creature 03"
- 02 becames 03 when mass is high enough
- 03 moves away from the crowd to "bares fruit" when mass is high enough
- Fruit becomes a 02 after some time
- 01 will eat fruit it it's close enough
- Wrote more scripts
- Added a "decay" system that causes corpses and fruit to rot after some time
- changed starting HP/SP from random to fixed
- Added a "Release" system to keep mass from being horded in 02s
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